| Ok, there exist cores that don't have a penalty for scaled indexed addressing (though many do). Or is it that they don't have any benefit from non-indexed addressing? Do they simply take a clock speed hit? But that is all missing the point of "true but irrelevant". You can't just compare the speed of an isolated scaled indexed load/store. No one runs software that consists only, or even mostly, of isolated scaled indexed load/store. You need to show that there is a measurable and significant effect on overall execution speed of the whole program to justify the extra hardware of jamming all of that into one instruction. A good start would be to modify the compiler for your x86 or Arm to not use those instructions and see if you can detect the difference on SPEC or your favourite real-world workload -- the same experiment that Cocke conducted on IBM 370 and Patterson conducted on VAX. But even that won't catch the possibility that a RISC-V CPU might need slightly more clock cycles but the processor is enough simpler that it can clock slightly higher. Or enough smaller that you can use less energy or put more cores in the same area of silicon. And as I said, in the cases where the speed actually matters it's probably in a loop and strength-reduced anyway. It's so lazy and easy to say that for every single operation faster is better, but many operations are not common enough to matter. |
Though I'd imagine that just having the extra cycle conditionally for indexed load/store instrs would still be better than having a whole extra instruction take up decode/ROB/ALU resources (and the respective power cost), or the mess that comes with instruction fusion.
And with RISC-V already requiring a 12-bit adder for loads/stores, thus and an increment/decrement for the top 52 bits, the extra latency of going to a full 64-bit adder is presumably quite a bit less than a full separate 64-bit adder. (and if the mandatory 64+12-bit adder already pushed the latency up by a cycle, a separate shNadd will result in two cycles of latency over the hypothetical adderless case, despite 1 cycle clearly being feasible!)
Even if the RISC-V way might be fine for tight loops, most code isn't such. And ideally most tight loops doing consecutive loads would vectorize anyway.
We're in a world where the latest Intel cores can do small immediate adds at rename, usually materializing them in consuming instructions, which I'd imagine is quite a bit of overhead for not that much benefit.