Tim Sweeney (of Epic/Unreal/Fortnite) is not a reliable narrator, but he's on record saying:
> Valve has done an amazing job there; I wish they would get to tens of millions of users, at which point it would actually make sense to support it.
Windows has never been my primary system, but there are times when I've had one because I wanted to do something (long ago 3D modeling, now PCVR) that wasn't supported on my main systems. If I could do that just as easily in e.g. SteamOS, Windows would once again exit my life.
You can run Steam Big Picture Mode on Linux, which gives you the UI of SteamOS. You can also run Bazzite, which does this by default and is close enough for many people.
The actual image that gets shipped on the Steam Deck is available in bits and pieces as git tags in Valve's clandestine repos, but isn't yet being distributed for other devices. That is changing this spring, when they start supporting other vendors.
Tim Sweeney (of Epic/Unreal/Fortnite) is not a reliable narrator, but he's on record saying:
> Valve has done an amazing job there; I wish they would get to tens of millions of users, at which point it would actually make sense to support it.
Windows has never been my primary system, but there are times when I've had one because I wanted to do something (long ago 3D modeling, now PCVR) that wasn't supported on my main systems. If I could do that just as easily in e.g. SteamOS, Windows would once again exit my life.