Hacker News new | ask | show | jobs
by mbStavola 492 days ago
When I was a teenager, I really wanted to play Halo with my dad. I thought he would love it but he refused to even look at it, claiming that it would make him nauseous. I just didn't get it, we played Mortal Kombat and Resident Evil with no issue, why was this any different? I told him it was in his head or that these newer games would cause less nausea since they looked and performed better. I couldn't convince him and I went back to playing hours and hours of Halo, Call of Duty, and whatever other crap was on my 360.

15 years later, I'm in my 30s and I cannot even look at most modern 3D games. First-person games are an absolute no-go and third-person games are a toss-up. I missed out on a ton of games[1] and had to drop quite a few[2]. The ones I completed, I did so by forcing myself through the nausea[3]. I've even tried to go back to games I used to play[4] and even those kill me. It is really bad and at this point I mostly just play 2D games like Caves of Qud or top-down/isometric games like Disco Elysium.

The accessibility options in a lot of these games do help a bit, but it is never 100%. I usually turn things like camera shake/head bob off, lower graphics settings, tone down particles, mess around with FOV, adding a center dot... the whole kit and caboodle. At this point I'm not really sure if there is anything else that could be done to help me out, but I still really appreciate it when devs think about people with motion sickness issues.

[1]: Never even touched Overwatch or PUBG

[2]: I wish I could finish DOOM 2016 and Armored Core 6

[3]: The Witness and all those Resident Evil remakes have caused me countless hours of joy and pain, Elden Ring was mostly fine but some sessions I had to stop early

[4]: I will probably never beat HL2 again

3 comments

>[4]: I will probably never beat HL2 again

Only a handful of games I've played make me motion sick, but Half-Life 2 is really bad. I don't think I ever felt sick playing CS:GO, though, so it must be something specific to HL2 and not the whole Source engine.

Most recent game to make me sick was Metroid Prime, played in the PrimeHack Dolphin fork. I actually got full-on vertigo for possibly the first time in my life. When I went to bed that night the whole room was spinning when I got into bed. I don't drink alcohol, but stories of being way too drunk are what came to mind from that. Such a foreign feeling.

I bravely tried to play Metroid Prime again a day or two later. Increased the FoV as high as I could without causing glitches (there's a warning about the highest safe value), also tweaked horizontal camera speed, as I had felt like it wasn't turning fast enough and that maybe that was part of it. I think it was okay after that, but I'm still a bit scared of the game and haven't played it much.

The worst part of the motion sickness for me is that I seem to have to sleep it off, it doesn't go away on its own the same day, so as soon as it hits me, my day is genuinely ruined.

Half-Life 2's hovercraft area was AWFUL, even on a 4:3 CRT.
> [1]: Never even touched Overwatch or PUBG

I don't want push you into nausea (know that feeling for myself), but if you're interested in trying it, I found that Overwatch was one of the few modern FPSes that didn't cause any motion sickness for me at all (with default settings). No idea why.

> [3]: The Witness

I am very sad I will never be able to complete The Witness. It's bearable - not debilitating nausea - but very unpleasant.

High FOV settings really help against nausea for me.

On PC, games may be more tweakable than you think and have FOV settings hidden away somewhere anyway. E.g. Fallout 4 has it in an ini file, some games have console commands for it, etc...