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I'll provide some background for people that aren't familiar with the game. It's an online vehicular combat game where you pilot tanks, planes, helicopters and warships. The vehicles range from pre-WW2 to modern. The game aims for realistic vehicle specifications, like armour thickness, penetration values etc. For older, actually real vehicles, that information is more easily available. For modern, classified vehicles, and vehicles that were never actually produced, they have to make reasonable assumptions. Sometimes players get upset about these assumptions and how they impact the game balance, and post classified design documents on the forums to argue their points. |
That's incredible!