| You've never actually verified this claim, have you? Next time - please do it. - structs, with auto, sequential and explicit layout, with complex SROA and promotion handling - stack-allocated buffers, unsafe fixed and inline arrays, even managed objects can have their layout configured - monomorphized struct generics compiled the same way they do in Rust - raw and byref pointers with pointer arithmetic - portable and platform-specific SIMD, platform-specific intrinsics - zero-cost interop which enables calls into malloc/free at the cost of C/C++ (you do not actually need this - there is a managed reimplementation of mimalloc which is fully competitive with the original) - static linking with native dependencies when using nativeaot |