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by Covenant0028 503 days ago
> The only argument to be made in this department is proprietary kernel level anti-cheats

Just last year we saw that an actual cybersec company like Crowdstrike couldn't prevent a massive screw up with kernel level code. Given that, I am stunned that people are willing to trust game publishers with access to their kernels. Even leaving aside abstract notions of freedom, do people not get that this is extremely poor security practice? Is any game worth the risks that come with giving random game companies (who are presumably less cybersec savvy than Crowdstrike) the keys to the kingdom?