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by radicality
499 days ago
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Ah. I think I misunderstood the purpose of the app. When viewing the main page, I had the impression that the output would be targeting large Atmos multi-speaker installations.
Or that it would export to a format that can play spatially on AirPods. So right now, is it possible to make something in Audiocube and export it to native spatial AirPod sound ? |
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Currently I believe apple spatial uses some kind of 5.1 or 7.1 format audio files mixed with a binauralizer to distribute on headphones. I’m building a method to export in surround formats but it needs a bit more research. Currently it exports as a binaural wav that sounds very 3d, but I’ll look more into apple Spatial Audio as I haven’t researched it much