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by VierScar
499 days ago
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I'm sure there's a reason, but it seems like an unusual use of Monte Carlo - it's all deterministic and there is no opposing player making choices. Must have something to do with uncertainties in projected orbits or imperfect simulations maybe? |
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It's not deterministic, it's chaotic. That is the nature of the N-body problem. We can only approximate trajectories in such a system using numerical methods, within a certain margin of error. In principle, the object is gravitationally interacting with everything else in the solar system. But for the most part, most interactions are negligible and could be ignored (eg, other small objects far away), except of the large bodies. But there are many unknowns (as stated before), where initial conditions will affect the outcome of the trajectory simulation, and errors will certainly amplify over time. I'm guessing Monte Carlo is used to "fuzz" the simulations with randomised initial conditions to account for the range of unknowns, and see what the outcome is under these different scenarios.