Hacker News new | ask | show | jobs
by cschep 505 days ago
It kinda feels like unreal engine and unity are the new baseline "games" -- but not games -- and the games are mods on top of all that existing machinery?

Making a game used to mean writing an engine too and that just isn't true anymore it seems.

3 comments

Before Unreal there was RenderWare. Usually you choose between making an engine and making a game. And why not if its covers most of your use cases. But games like this are still being made, see Animal Well.
Yeah games being made on custom engines is still done, but probably hasn't been what the majority of companies at the AAA level have done since... the mid to late 1990s probably.
I'd say custom is fairly common for AAA studios still as they have the manpower to do it.
Building an engine at the moment. 2 years in. Launching the game with it end of the year.

Still a thing.

Steam page that I can wishlist yet?

God speed.

Not yet. Keeping it fairly quiet until summer. Don't worry - I'll announce it here when it's ready for it.
Yes there are far too many asset flips and game templates that are just sold a individual games.