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by natfriedman 5071 days ago
Our free trial never expires and lets you try the platform in the emulator/simulator for as long as you like.

As for the paid product, we issue a no-questions-asked refund to anyone who requests it within some reasonable amount of time (30 days usually). Even with this, our refund rate is less than 1%.

2 comments

What I meant is actually a different business model, which can co-exist with the current one.

E.g.: "Pay only after you earn your first 100$" but along with "NO WARRANTY" and "no support" and maybe "without IDE, only cmd line tools and SDK" but that would be an extreme - still, better than nothing.

I think this will _tremendously_ boost your user base.

All in all, you will cover a new target market with retaining the existing market.

Anyway, thanks for the great product!

EDIT: the market you actually will loose (in "no support" users) - are the users who didn't succeed. Not sure if you can track the numbers, that would help to determine if this business model will be positive for you.

I'd personally like to see something like a non-commercial/OSS-only "hobbyist" license (maybe $150-200?). I really want to use MonoDroid outside the emulator but don't see myself doing mobile commercially anytime soon, so $400 is tough to swallow.

That said, I totally understand if that's not a market Xamarin wants to be in.