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by naggie 505 days ago
Since then there's manifold. It's even faster.

To be clear, it was an hour years ago, now it's 1m40s. This includes all post processing and PNG rendering too.

1 comments

Yes, manifold has been the way to go. I still get geometric artifacts with fast-csg and it doesn't nearly have the same impact on performance. Took a day-long compilation down to 10m for me just adding the `--enable manifold` flag.