Did you look at Mattercraft? https://zap.works/mattercraft/ - the team that are building it have been delivering mixed reality experiences across platforms in Zappar for a long time and it's very complete.
Yes we did! That team is doing some super cool stuff! Early on we laser focused on the more traditional UX / Interaction Design workflow by helping with state management and opening up more complex interactions. So it is not just about the content, but how the user experience flows across many different moments in a product.
We've also focused on a no code solution, to give designers the tools to prototype AR without having the overhead of learning programming.
While this looks super cool and impressive but if I were to choose a tool for my next serious project, Mattercraft still gets my vote without hesitation
Yeah, to be fair to Boris ordinary.space looks like a much more appropriate tool for interaction design than Mattercraft, which looks much more like a drag-and-drop tool for building relatively static, single user 3D scenes. Mattercraft also looks to be pretty bloated with random content features (3D Text?) in comparison.
While Mattercraft has some drag and drop elements, it's predominantly a development environment for content, featuring TypeScript and NPM support. So it's a bit like a 'Unity for the web'. Many of the features (e.g. physics, particles) are provided as optional additional NPM modules. The 3D text support is included in the base 3D module because it only adds a few kb and Mattercraft's built-in bundler doesn't bundle it if your project doesn't use it. (My team and I run Mattercraft )
Thanks for the extra context. I haven't actually looked at what you at Zappar are doing for a while. Would you care to comment on what the key differences are between Zapworks Studio [1], Zapworks Designer [2] and Mattercraft [3]? Their elevator pitches on those pages feel like they have pretty complete overlap with each other tbh.
Zapworks Designer - it's our no-code tool focussing on AR+VR. It's targeted at folks without scripting experience and is very much 'drag and drop'. Our customers typically use this for bringing simpler interactive content to, e.g. menus, posters and also for Learning & Development.
Mattercraft - this is our complete 3D development environment for the web. We took everything we'd learned from Studio and built MC from the ground up embracing the web ecosystem. It has a fully featured animation system, scripting, built-in bundler, live preview, collaborative editing - the works :-) Our customers use this for building high end campaigns and content for consumers.
Zapworks Studio - this is our previous generation of creative tooling. It was originally built to target native platforms but we ported its runtime to the web. Mattercraft is the 'spiritual successor' to this tool.
We've also focused on a no code solution, to give designers the tools to prototype AR without having the overhead of learning programming.