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by pests
508 days ago
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Slightly off topic… > Suppose two players notice each other at the same time (e.g. as would naturally happen when walking around a corner in a shooter) This is not true for third person games. Depending on a left sided or right sided peek and your angle or approach, players see asymmetrically. For example, Fortnite is a right side peek game. Peeking right is safer than peeking left as less of your body is exposed before your camera turns the corner. I believe distance also plays a part in the angles. |
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