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by jFriedensreich
505 days ago
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I am really unsure why devs around the world keep defaulting to websockets for things that are made for server sent events. In 90% of the usecases i see, websockets are just not the right fit. Everything is simpler and easier with SSE. Some exceptions are high throughput >BI<directional data streams. But even if eg. your synced multiplayer cursors in something like figma use websockets don't use it for everything else eg. your notification updates. |
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