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by tomhoward 513 days ago
I've seen it work once, but it was hard over the long term: LIFX (smart light globes) [1], which was launched on Kickstarter in 2012 by people working from the same co-working space and accelerator I was involved with then (so I kinda had a backstage view on it).

Products like that work if there's natural consumer appeal built into the product, that you can convey in a video that gets people excited imagining how much better their life would be. That's what motivates pre-purchasing and also sharing/virality. That's why the LIFX Kickstarter campaign worked. But even with the $1.3M crowdfunding, they needed a lot more funds from investors; the crowdfunding just helped with initial funding and to prove demand.

Still, that company didn't turn out to be a big success. It was hard/slow to get the product into production and shipped to consumers – it took 2-3 years I think. Established lighting vendors like Phillips were quick to get competing products into major retail stores. Along the way the company seemed to have a lot of internal drama, and investors became disenchanted. The company was acquired in about 2019 [2], then that company went bust, then the LIFX assets were acquired again in 2022 [3].

So, from its early signs of huge potential success, it ends up being a cautionary tale and another case study that investors can look at as a reason not to invest in hardware startups.

Another cautionary tale is the "Coolest Cooler" [4], which ended up in a lawsuit [5]. I heard someone mention that a factory they engaged in China held them to ransom (staff went "on strike" in the middle of production) but I don't know details beyond what's been reported.

These cases demonstrate all the ways these kinds of projects can go wrong, and are much harder to turn around than a software project in which you can be building your product to maintain customer satisfaction and growth day-by-day.

And even still, this approach only works for gimmicky consumer products, not B2B products that are more likely to work commercially in the long term.

Edit: Also remember Pebble (watch) which was a huge Kickstarter hit and seemed like a successful company for a few years after that, then suddenly went bust.

[1] https://www.forbes.com/sites/hollieslade/2013/12/11/eureka-h...

[2] https://www.geekwire.com/2019/building-energy-monitoring-com...

[3] https://www.techhive.com/article/827458/lifx-smart-light-bra...

[4] https://www.reddit.com/r/shittykickstarters/comments/x4ovj6/...

[5] https://www.reddit.com/r/shittykickstarters/comments/x4ovj6/...

1 comments

Thanks - there is no doubt software startups, with typically limited capital requirements are easier than almost anything else.

> Products like that work if there's natural consumer appeal built into the product,

I see customers as a wider pool than end consumers - they can also include businesses - quite a few large businesses also have investment arms.

For example you mentioned Philips - they have one - https://www.philips.com/a-w/about/innovation/philips-venture...

I guess the worry for startup's there is if you too close then they might 'steal' - however big companies are typically quite keen on upholding IP laws - they use their venture arms to spread their bets - partial stakes ( and inside knowledge ) on a whole array of startups.

The worry is not so much that they’ll steal your IP (good legal protection can prevent that), but those kinds of corporate VC funds are generally looking to invest in things that fit in with their own corporate strategy and plan. The investment is a bit of a “try before you buy” before eventually acquiring the company and making the product part of their own offering.

That can be a good path if you’re making something that one of these companies would want to acquire and an acquisition by such a company is an appealing outcome for you.

But it’s not going to help you if you want to be an independent company and brand that can do things the way you want long term.