Hacker News new | ask | show | jobs
by aristofun 513 days ago
> launching my own products

It may sound weird, but it's based on my 20y observations in the industry (including teaching noobs).

Given the goal, you don't want to bee strategic about learning technical skills.

It is a botomless pit - the more you dig for the sake of improving a skill - the more there is to dig. And the worse you feel about yourself, the more unrealistic your goal seems.

The best thing I would do in your place is stay focused on the business goal - i would try a couple of courses, books that is think would get me to shipping some specific product in mind ASAP. You don't have (and even better not) to be a good coder to launch a product.

You only need to be good enough to launch and get your first client. Then the users/market would hint you specific directions and highlight your gaps pretty well.

If your product is complex - I would dumb it down to some school class grade prototype and attack it first.

When you just want to play a cool song on a guitar — you learn the song. You don't spend years of your life becoming a decent guitarist, unless this (or procrastination) is you real goal.

Specific piece of advice: Ruby on Rails is your friend.

All batteries included, noobs friendly, time saving framework designed for one-man shows / quick prototyping. Yet mature enough to scale with you out of your prototyping phase.

Countless of startups has been started (and most continued) as Ruby on Rails web app.

1 comments

This is great advice. I also have 20+ years and recently started rewritten an old side project, the more I researched to make better choices, the more o dig myself and was feeling hopeless. Started keeping things simple and focus on shipping, finally started seeing progress.