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by Animus7 5075 days ago
I'm getting the same vibe. And I'm beginning to think that allowing this kind of thing will be the downfall of Kickstarter. Yes, I will explain.

Don't get me wrong, I absolutely love the Kickstarter concept. But in practice, their scaling seems to quickly be turning hem into a sales platform that has no controls or accountability.

And I have nothing bad to say about this project in particular, but they are a YC company, and the state of the prototype shows that they already have all they need to make it happen. This project doesn't need money. The campaign seems to me to be nothing more than a simple "I'm making something cool, so give me cash". And I'm not saying there's anything wrong with that -- by all means, people should be free to do what they wish with their money, and the Kickstarter campaign will probably work out beautifully for them. That's great.

But this whole perception of Kickstarter being a place for bootstrapping interesting projects is turning into a dangerous myth. Like many things before it, Kickstarter is becoming a place for people with money (and/or obvious ability to make money), to make even more money, though marketing under a vague guise of "bootstrapping", with no checks or balances to keep people honest.

This isn't an accusation leveled at Pixate -- I don't believe they're doing anything wrong and I have huge faith in YC's filtering. But once enough clever people figure out that you can earn a killing or huge bonus on top of anything, just by tacking on a nice Kickstarter campaign, it will become impossible to separate the wheat from the chaff. And then people will move on to the next thing, and the cycle will repeat.

</bubble-y doomsaying>

2 comments

> And I have nothing bad to say about this project in particular, but they are a YC company, and the state of the prototype shows that they already have all they need to make it happen. This project doesn't need money. The campaign seems to me to be nothing more than a simple "I'm making something cool, so give me cash".

I fully agree. Honestly, I hope both that this campaign fails and that the guys at Pixate are able to develop and launch their product successfully. The point of Kickstarter is to enable creative endeavours that would have trouble succeeding in a market environment -- a talented friend of mine financed his first short film via a similar site, which will hopefully get him a foot in the door of filmmaking. In his case, the Kickstarter idea is a great thing: It guarantees artistic independence and audience involvement.

This app, however, already has backing and will easily make plenty of money on the market. It's not a catastrophe in the long haul, but I sincerely hope this doesn't catch on: That's not audience involvement, that's a commercial transaction. You give me money, I give you product. On a larger scale, it's abusing opportunities for people who have few, which is particularly nefarious if it comes from people who have no need to beg.

In just a month or so I've already found myself developing an almost habitual response to Kickstarter software things posted here. Like you say, there seems to be a pattern of trying to cash in.

I see an interesting title on HN. I visit it and start reading. I start reading the copy and see some interesting screenshots/mockups, keep scrolling, and then realize a bit later that there isn't actually anything ready for me to try out, but they want me to give them some money.

Then I close the tab.

Very few of the software projects I've seen linked there have seemed interesting or novel enough for me to care to put up some cash up front. There are tools that cost hundreds of dollars out there that will let me try them, fully-featured, for free. These guys want $50 for beta access or $100 for a full license for something that doesn't exist yet?

It's probably somewhat irrational, but I'm even more annoyed by the ones with real slick demo videos and such. Why not put the time spent making that towards making a product I can actually try?