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by maiybe
531 days ago
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Looking for feedback for an AI engine that runs sophisticated game AI locally instead of in the cloud, literally reducing costs to 0. Our tech demo (GARP) runs 20+ autonomous NPCs with memory, planning, and real-time interaction on a single RTX 3090 - something that previously cost $500/day with cloud APIs. The engine is composable, modular, and integrates with major game engines. We're enabling developers to create deep, responsive game worlds without the burden of cloud computing costs or API rate limits. Would love to hear the community's thoughts on local vs. cloud AI for gaming applications. |
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