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by pandemic_region
534 days ago
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Is that a hard wired limit? I know nothing about game engines, so I'm a bit in the dark why it would only support up to that resolution. Is this about optimized code in terms of cpu cache aligned instruction pipelines etc? |
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That is what I would assume, but so far I did not found a reason explaining the limit. Might also just be like it, because the author likes it like it.