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by kragen
534 days ago
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No, most of them run in X-Windows, using protocols that are still supported even by xwayland, because they weren't originally written for Linux (or IBM-compatibles) at all. Some of them fail to cope with TrueColor visuals but most are fine. You can get old source code from http://www.ibiblio.org/pub/Linux/X11/games/. Binaries are maybe trickier; maybe start with http://archive.debian.org/debian-archive/debian/dists/slink/...? Most of those are going to depend on old shared libraries for things like Xlib, though. (Notice that half the game names start with "x"!) Debian Slink was formally released in 01999, but most of the packages in it are from 01998. I just installed xkobo from http://archive.debian.org/debian-archive/debian/dists/slink/... with `sudo dpkg -i` but now it wants i386 versions of libc6, libstdc++2.9, and xlib6g. ldd says: libXext.so.6 => not found
libX11.so.6 => not found
libstdc++-libc6.0-1.so.2 => not found
If anyone is adept enough with Debian to explain how I can do this without breaking my amd64 install, I'd be obliged. (Maybe I need to debootstrap in a chroot or something? It's probably still possible to download slink CD install images.) |
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> Maybe I need to debootstrap in a chroot or something?
Probably. Even then you might run into some compatibility issues - IIRC, some of the really old code paths used for system calls (like the vsyscall DSO) have been removed in modern Linux kernels.