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by indy
535 days ago
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There's nothing wrong with writing your own game engine rather than going for Unreal or Unity, in fact that's one way of creating a truly unique game. My comment about "half baked" referred to the crates that people release instead of actual games. The Rust game dev community might be wise to steer away from the "we gave up on developing our game, but hey Rustaceans, here are some crates you might find useful!" approach |
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As for "actual games": indie dev with mature tools is hard enough as is to properly ship. and many don't make money. Making the kind of game that would attract attention requires funding that these communities often lack.