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by pjmlp
535 days ago
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Doing whole games in C++ has been a thing for decades, granted with plenty Assembly in the mix, since Watcom C++ days in MS-DOS, or PlayStation being the first console with a C and C++ SDK. There was no garbage collection in all those 8 and 16 bit home computers and game consoles programmed in straight Assembly. If Rust can't top this, then its value for game development community isn't as great as many think it is. |
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