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by butz 534 days ago
Congratulations, looks great, and feels addicting. I wonder if keeping ship offset from touch point was intentional game design choice?

And regarding testing on Safari, if you have access to any Linux distribution, you can try testing on GNOME Web, it uses WebKit, same rendering engine as Safari (with probably some minor differences).

Finally, you should put this game up on itch.io, as I am sure some players might like to leave some monetary support.

1 comments

Yes, ship offset from touch point was an intentional 2024 change. In the 2004 version, touch screens used a stylus, which were thin enough that you could see whatever you were touching, so the player's ship was centered on the stylus point of contact. With a finger, it's much harder to see...

For Safari, I ended up having to investigate a crash on iOS Safari specifically, because it did not happen on Mac Safari.

I considered itch.io but I am still undecided on the whole affair.