| >Do you need an alarm to remind yourself to play video games? Do you need a "distraction-free gaming environment"? I rarely play video games, so that isn't the greatest example for me. I'll present an analogy, though. One of the long standing examples given of whether knowledge actually applies to actions is smoking. I think we all know that smoking can cause cancer, reduces lifespan, and causes various diseases. Except that you can invariably see doctors smoking outside of hospitals, even oncologists! Just saying that outcomes are the only thing that matters to make an evaluation of whether you care about something, or consider something a priority doesn't explain why we can have cognitive dissonance about them. Your (and the author's) assertions are almost laughably behaviorist, completely neglecting any idea that people have minds and you are effectively arguing that people are reducible solely to action-machines. We know better than that, unless you really think that the mind has no meaning, or that we are somehow rational machines - in which case, why the obsession with "caring" (which is clearly more emotional than rational)? Basically, if the only way we can judge that we "care" about something is exhibiting behaviors that show we care, using these tools will exhibit that same behavior -- in which case, what does caring have to do with it? Really, there is even more wrong with this post than I thought at first blush, and further analysis seems to reveal even more flaws with the thinking. |