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by aspenmayer
532 days ago
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Have you looked into distributing on Apple Arcade? I haven’t myself but it seems like it might be another potential source of income that doesn’t rely on ads/in-app purchases. I think Google Play has a similar game service? |
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This is one comment that corroborates that:
"It requires support for Mac OS and TV OS and committing to significant content updates every year for three years, at minimum. Revenue is based on how many people play your game compared to everything else on the platform.
Because of the contractual commitment and the need for marketing spend (If people don't play, you don't get paid), it's hard to recommend for a small developer without commercial experience, which is why Apple is rather particular about who they approve."[1]
[1]: https://www.reddit.com/r/gamedev/comments/dwwi87/experience_...