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by vunderba 533 days ago
I built Twins of Caduceus (a game where you have to control two snakes simultaneously) entirely using Phaser 3. I've had mostly very good experiences with it as a batteries included framework (renderer, asset management, physics, input, etc.)

It's a shame that the Phaser map/level editor is a perpetual subscription fee with no fallback license. That means you're relegated to either building your own map editor or using something like Tiled.

https://specularrealms.itch.io/the-twins-of-caduceus

https://www.mapeditor.org/