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by TapamN 533 days ago
I figured out how to fix Hydro Thunder's compatibility issues last year (it would very briefly change the pixel clock). You can either use a Codebreaker code to fix the game if you're running from a real disc, or if you use an ODE, you can patch the disc image.

https://www.dreamcast-talk.com/forum/viewtopic.php?f=5&t=165...

1 comments

This reminds me, I remember back in early 2000s hex editing games to force 60hz on my PAL Dreamcast. This looks like a similar idea. Thanks.

To be honest I now pretty much just play Dreamcast games via the redream emulator on my steam deck and pc under my TV. Though obviously there are drawbacks with emulating. Every so often I bother to setup my Dreamcast with my ossc and play on real hardware.