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The point, I think, is that a lot of people pathologize "this is just a me problem" to the point that they don't want to bring things up at all, particularly if it's not someone they're very familiar with, because while some people react reasonably to, for example, "please do not include a graphic description of bugs crawling around, I had a really bad experience once and it still bothers me to think about", some people will also very deliberately introduce things for that reason. Or perhaps you say "I don't like it if X" when you really meant "I am going to have a full blown trauma flashback if you surprise me with X", and they think that you meant what you said, and it's something they would do with all the maliciousness of hanging a "boo!" sign on your front door one day. The goal is, I think, to recognize that a lot of people are bad at being the first one to bring things up, as well as a lot of people being bad at "reading the room", and set up an explicit normal structure to reduce the friction of doing so. (Whether they succeeded or not is a different question, but I think that was the goal - to try and make it feel more normal and part of the structure and expectations, and thus have lower friction to bring things up a priori and in the moment, rather than people feeling like "I'm the problem" if there's no explicit moment for it and they have to ask.) Yes, you can't make people be good people, but you can try to provide tools to make it feel more like the normal part of setting up and running your game to leave explicit room for them to say something. More or less the difference between saying "you can call us after filling out the paperwork and have us add manual edits to what you filled out" and "you can just include a form 412 and check the boxes for which things apply, and fill out an other box at the bottom if it's not covered". |
In the case of someone being malicious, many just would no longer choose to play in their campaigns. Incentives to NOT fuck with people seemed plenty high enough.
Apparently that is no longer the case.