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by artemonster 539 days ago
> "GPU "software" raytracer"

> WebGPU

> this project is desktop-only

Boss, I am confused, boss.

1 comments

I'm using WebGPU as a nice modern graphics API that is at the same time much more user-friendly and easier to use compared to e.g. Vulkan. I'm using a desktop implementation of WebGPU called wgpu, via it's C bindings called wgpu-native.

My browser doesn't support WebGPU properly yet, so I don't really care about running this thing in browser.

That's a fascinating approach.

And it gets me a bit sad about the state of WebGPU, however hopefully that'll be resolved soon... I also on Linux am impatiently waiting for WebGPU to be supported on my browser.