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by 8n4vidtmkvmk
540 days ago
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I'm not convinced. We have "hyper" and "lightning" diffusion models that run 1-4 steps and are pretty quick on consumer hardware. I really have no idea which would be quicker with some optimizations and hardware tailored for the use-case. |
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The main benefit of raytracing in games is that it has accurate global knowledge of the scene beyond what's directly in front of the camera, as opposed to earlier approximations which tried to work with only what the camera sees. Img2img diffusion is the ultimate form of the latter approach in that it tries to infer everything from what the camera sees, and guesses the rest.