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by Scene_Cast2 540 days ago
I recently went through trying to profile Rust code recently. I realized that the profiling toolchain is underdeveloped across the board - "perf", the recommended profiler, isn't cross-platform (and there aren't any profilers that I found that "just work"); visualizing traces from a multi-threaded app is not fun; there isn't an IDE plugin to highlight the problematic lines, etc.