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by xeonmc 542 days ago
I wonder if Cartesian-basis multipole expansion could get the best of both worlds of GS and SH, as the former basis captures anisotropy but not detail while the latter captures detail but not anisotropy, whereas Cartesian multipole expansion naturally captures both right from the low orders, and is much easier to align to game worlds.

(to be precise, both can be captured by either if you include enough orders, what I mean is mainly how the information distribution scales with respect to each attribute)

Also, the age-old physics question: what is the minimum order of spherical harmonics required to approximate a cow?