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by righthand 542 days ago
By the same metric c++ qwidgets is amazing to write UIs and by keeping everything in c++ there is easily less abstraction, I can easily navigate my code, not jump between two different systems. There really is no great reason why qml objects couldn’t be c++ classes/functions. Decoupling does what for me, but introduce more syntax, documentation, and learning curves. You should give writing a Kde6 Kirigami app a try and experience the absolute pleasure of adding another abstraction layer onto qml, c++ to muck things up. Qml is the cooler brother of Uic, but at least uic was optional.
1 comments

I'm very fond of QML's syntax, so can't quite understand why you don't like it. It has a learning curve, but I studied all the basics in a day (it's just so simple and intuitive, imo).

Not sure how "QML in C++" would look like, but it doesn't sound pretty. Recently someone published a declarative UI inside C++[1] (without a different syntax) but I felt a bit off with this approach. Maybe that's something you mean?

[1] https://github.com/brisklib/brisk

[2] https://news.ycombinator.com/item?id=42450963

I don’t know how else to explain it that compared to qwidgets where everything can be handled in code. Qml might be all the things it claims , elegance, separation of concerns, simple syntax, etc, but that still doesn’t eclipse my initial issue that it’s an unnecessary abstraction. You might not think it’s pretty but I think it’s pretty to only use c++.