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by jayd16
549 days ago
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> If you don't know what the state of your app is, how do you prevent data corruption or logical errors in further execution? There are a lot of patterns for this. Its perfectly fine and often desirable to scope the blast radius of an error short of crashing everything. OSes shouldn't crash because a process had an error. Servers shouldn't crash because a request had an error. Missing textures shouldn't crash your game. Cars shouldn't crash because the infotainment system had an error. |
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How often do you see code written this way?