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by scintill76 546 days ago
I don’t know Rust, but I would think/hope you could wrap those control flow calls in some way, so those particular null pointer accesses do what you want, but other accidental ones are caught and safely handled (e.g. resetting the system to a safe state.)
1 comments

You could, but a better strategy for that particular project would have been to rewrite it to not need that.