|
|
|
|
|
by staticman2
546 days ago
|
|
Stardew Valley didn't follow any of the entrepreneurial advice you'd find on this site, either. There wasn't a "minimum viable product" launched in year 1 followed by finishing the product in year 4. I've literally seen a post here where someone scolded a failed game developer for finishing their financial failure of a game before launch. The comment was something along the lines of: "Read a business book. You shouldn't have spent a lot of time making your game. Instead you should have released a minimum viable product after doing market research." |
|