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by d3VwsX
542 days ago
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Alley Cat was one of very few old PC games that ran at a fixed speed, making it playable on higher end later PCs without having to use tools like MOSLO. Too bad the new version was not completed for MS-DOS. If it was it would have been possible to play it on not just on Windows, but pretty much every modern and near-future (and far-future?) system. DOSBox is a very good virtual machine for 2D games actually. It can support games far beyond what any real DOS hardware could. I wish there was support for exporting to DOS-executables included in some modern game engines, since that would provide at least a single fixed, future-safe, target platform. The closest I know of is an old DOS port of Löve 2D, but it only supports 320x200 VGA graphics. There is nothing limiting DOSBox itself to not support virtual VESA SVGA modes up to modern graphics modes (as long as x and y sizes each fit in unsigned 16-bit integers). |
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If that means Allegro ⁴ then I maintain a fork for use with DJGPP which can compile DOS binaries:
https://github.com/superjamie/allegro-4.2.3.1-xc
I agree DOSBox is a good programming target these days.