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by zh3
552 days ago
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Maybe it's not that hard to simulate, but let's start with looking at just two of the sand grains that happen to hit each other? They collide, how they rebound is all angles, internal structure, Young's modulus, they have electrostatic interactions, even the Van der Walls force come into play. Sand grains aren't regular, consider how determining the precise point at which two irregular objects collide is quite a challenge (and this isn't even a game, approximations to save compute time won't do what the real world does 'naturally'). So while we can - for something as simple and regular as an eggtimer - come up with some workable approximations, the approximation would surely fall short when it comes to the detail (an analytical solution for the path of every single grain). |
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Now it's obvious to me that you would have to simulate exactly what the universe is doing down to the smallest level to get a perfect simulation.
Thanks.
Is it really impossible to get a very close approximation without simulating down to the atomic level, though?