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by ikiris
551 days ago
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It’s basically the handwashing for doctors argument over again. Lots of people really hate the idea they could be doing anything wrong and absolutely hate being inconvenienced for something they don’t personally see as necessary no matter how beneficial it might be overall. |
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There are areas at the edges where the mocking/stubbing required to really follow TDD cause make changes harder but never find bugs. There are entire families of bugs that are far better handled via strong types than by building tests. In the right languages, there's functionality where some kinds of tests are just testing the library, but hard red-green-refactor mandates tests with negative value. We all have been in situations where a small code change requires 6 hours of changing tests for reasons that weren't tied to the real reason the test was there, but ancillary reasons. There are tradeoffs.
When someone asks me whether we should use TDD on a project, the right answer depends on what it is, which language it's written, and whether we are mandating it across the entire codebase, or there are specific things where we will ignore the worst cases. Are we writing payment software in Ruby? a data pipeline in Haskell? Making a bunch of API calls in Clojure? It's not all the same.