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by tsegratis
550 days ago
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interesting, it may be able to reduce the space -- when one sides peice count exceeds the other, a win (or bad play) could be assumed or proven that might reduce the search space enough to find an optimal play through to the start game... that would be fun |
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Chess engines already do this, just with much much better heuristics than counting number of pieces.
> that might reduce the search space enough to find an optimal play through to the start game...
Sorry, no.