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by tsegratis 550 days ago
interesting, it may be able to reduce the space -- when one sides peice count exceeds the other, a win (or bad play) could be assumed or proven

that might reduce the search space enough to find an optimal play through to the start game...

that would be fun

2 comments

> interesting, it may be able to reduce the space -- when one sides peice count exceeds the other, a win (or bad play) could be assumed or proven

Chess engines already do this, just with much much better heuristics than counting number of pieces.

> that might reduce the search space enough to find an optimal play through to the start game...

Sorry, no.

might even be 10^35 ;)