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> Now expand that to movies and games and you can get why this whole generative-AI bubble is going to pop. What will save it is that, no matter how picky you are as a creator, your audience will never know what exactly was that you dreamed up, so any half-decent approximation will work. In other words, a corollary to your corollary is, "Fortunately, you don't need them to be, because no one cares about low-order bits". Or, as we say in Poland, "What the eye doesn't see, the heart doesn't mourn." |
Part of the problem is the "half decent approximations" tend towards a clichéd average, the audience won't know that the cool cyberpunk cityscape you generated isn't exactly what you had in mind, but they will know that it looks like every other AI generated cyberpunk cityscape and mentally file your creation in the slop folder.
I think the pursuit of fidelity has made the models less creative over time, they make fewer glaring mistakes like giving people six fingers but their output is ever more homogenized and interchangable.