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by echelon 552 days ago
> That’s the point of generative AI, though, isn’t it? You put in text, you get out an image, no more need for discernment or skill or labor.

The best tools in this space are spatial editors and node editors. Text is weak sauce.

Also, you can't use text modalities for film and 3D. It has to be art tooling to get good results.

Artists will always have a job. They'll just be doing way more than they were before.

3 comments

The fact that this comment is gray says everything that you need to know about this entire comment thread. A tiny slice of people that know what they're talking about and a giant stack of people drunk on dunning-krueger-fueled overconfidence in their understanding of art, on philosophical, practical, and professional levels thinking they've got the authoritative word because it's just so dang loud in the echo chamber. The tendency for technical people to think they can outmaneuver subject matter experts on their own terf with a few a priori thought experiments has always annoyed the hell out of me, but I can confidently say there has never been a more frustrating time to be both a professional artist and software developer.
You still need a prompt, but the spatial tools and controlnet models are where the magic is.

I think style transfer + pose detection + edge detection gives artists a bunch of new tools to play with.

OP I would look into learning comfyui

We will always need to work in the fields. With agricultural machinery we'll be doing way more than we were before.

if the amount of new offer is not paired by demand, there will be pain.