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by cplat
552 days ago
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I'm familiar with PureBasic (although didn't use it a lot). I got introduced to it in the 2000s (2000-2007 or something), along with DarkBasic, GameMaker, and the likes. In today's era, however, I have not yet found a need to use a proprietary language. |
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> In today's era
In today's era it's still priceless to have a tool that * compiles to a native machine code executable; * is lean and fast - you can get results quickly and from a light efficient interface; * does pretty much anything (and in case you are missing anything in the native libraries, you can interface with external C libraries)...
And (subjectively) can be a real pleasure to use.