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by munificent
5086 days ago
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Yes, it can, actually. Rendering graphics is slow. AI is slow. Doing either one of them inefficiently punishes the other. AI code can easily eat any free cycles you want to give it: you can always crank up your pathfinding distance or the number of turns your AI looks ahead. The problem space of a roguelike is massively larger than chess and that can certainly keep a supercomputer busy. |
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