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by babypuncher 565 days ago
I don't even think network latency is the real problem, it's all the buffering needed to encode a game's output to a video stream and keep it v-synced with a network-attached display.

I've tried game streaming under the best possible conditions (<1ms network latency) and it still feels a little off. Especially shooters and 2D platformers.

1 comments

Yeah - there's no way to play something like Overwatch/Fornite on a streaming service and have a good time. The only things that seems to be ok is turned based or platformers.