|
|
|
|
|
by snarf21
562 days ago
|
|
I would say (largely) even good designers don't write great rulebooks. It is a total different skill set. The best analogy is that Publishers are to Rulebooks what Software Releases are to QA. It is always left to the end and rushed out the door. There is an assumption that between social media and BGG and How to Play videos that people will figure it out. |
|
But as all programmers know, your mental model of your program is probably full of holes and dubious logic. And so it will often be for board games. Then a technical writer can't save it.