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by jakewins 564 days ago
The accounting here is weird though; Go isn’t using that RAM, it’s expecting the application to. The reason that doesn’t happen is because it’s a micro benchmark that produces no useful work..

The way the results are presented a reader may think the Go memory usage sounds equivalent to the others - boilerplate, ticket-to-play - and then the Go usage sounds super high.

But they are not the same; that memory is in anticipation of a real world program using it

1 comments

Isn’t that kind of dumb when none of the other languages do this? Apparently allocating memory is really fast? Maybe we should change the test to load 1MB of data in every task?
Most of those languages (excepting Java virtual threads) uses stackless coroutines. Go uses stackful coroutines which allocates some memory upfront for a goroutine to use
Then it is fair to compare the memory usage of a stackful coroutine to a stack less one as they are the idiomatic way to perform async task on each language.
I mean this is subjective, but as long as it’s clear that one number is “this is the memory the runtime itself consumes to solve this problem” and the other number is “this is the runtime memory use and it includes pre-allocated stack space that a real application would then use”, sure

Point being: Someone reading this to choose which runtime will fit their use case needs to be carefully to not assume the numbers measure the same thing. For some real world use cases the pre allocated stack will perform better than the runtimes that instead will do heap allocations.

Of course, as any microbenchmark, the bare results are useless. The numbers can be interesting only if you take the time to understand the implications.
> Apparently allocating memory is really fast?

Apart from i/o, allocating memory is usually the slowest thing you can do on a computer, in my experience.