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by 28304283409234
575 days ago
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But, after 25 years of IT and 15 years of agile, I have yet to meet the product owner that knows what "the right stuff" is. Defining the problem is the hardest part. After that, asking the team what they think they can do to create a solution for the problem: that is the easy part. |
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The entire point is moving away from big design up front. Instead, you create hypotheses and then test them against reality. You're not expected to know the entire path, but you ARE supposed to know what vector to take until the next feedback.