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by khangaroo
575 days ago
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Personally, I think that part ended up being more interesting than the Unity bug itself purely because of the implications. A friend was able to abuse the xinput1_3 RWX region in particular to get code execution in a different game with only an arbitrary write primitive and no ASLR leaks. I wouldn't be surprised if this trick got abused for in-the-wild game RCE exploits like the Apex Legends one (though I have no way to verify that). |
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