| So now, with full screen interfaces only, we need to create artwork and a UI scaled and designed separately for: 1. iPhone/iPod 640×960 at 326ppi 2. iPad dimensions 1024x768 at 132PPI 3. Retina iPad 2048×1536 at 264PPI 4. iPad mini at 1024x768, but smaller pixels and yet expected same physical size controls, so interface has to be redone again specific for this one. 5. Whatever is after that. That's a lot of design variations and things to support for one program that for most developers is going to sell for between 99 cents and $2.99. |
There is no expectation that controls will be the same physical size on the rumored iPad mini; what happens is that scaled down they already have the same hit area as an iPhone, so you don't need separate graphics for it.
It all fits beautifully, and one has to wonder if this was all planned from the start or just luck + sensible decisions.